Microsoft XNA Game Studio Creator's Guide, Second Edition by Pat McGee and...

US $8.00
or Best Offer
Condition:
Good
Shipping:
US $6.13 USPS Media MailTM.
Located in: Moberly, Missouri, United States
Delivery:
Estimated between Fri, May 2 and Tue, May 6 to 43230
Delivery time is estimated using our proprietary method which is based on the buyer's proximity to the item location, the shipping service selected, the seller's shipping history, and other factors. Delivery times may vary, especially during peak periods.
Returns:
Seller does not accept returns.
Payments:
       Diners Club
Earn up to 5x points when you use your eBay Mastercard®. Learn moreabout earning points with eBay Mastercard

Shop with confidence

eBay Money Back Guarantee
Get the item you ordered or your money back. Learn moreeBay Money Back Guarantee - opens new window or tab
Seller assumes all responsibility for this listing.
eBay item number:185655586524

Item specifics

Condition
Good: A book that has been read but is in good condition. Very minimal damage to the cover including ...
ISBN
9780071614061
Subject Area
Computers
Publication Name
Microsoft Xna Game Studio : Creator's Guide
Publisher
Mcgraw-Hill Education
Item Length
9.2 in
Subject
Programming / Games, Internet / General
Publication Year
2009
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
1.1 in
Author
Pat Mcgee, Stephen Cawood
Item Weight
31.7 Oz
Item Width
7.4 in
Number of Pages
560 Pages

About this product

Product Identifiers

Publisher
Mcgraw-Hill Education
ISBN-10
0071614060
ISBN-13
9780071614061
eBay Product ID (ePID)
70434030

Product Key Features

Number of Pages
560 Pages
Publication Name
Microsoft Xna Game Studio : Creator's Guide
Language
English
Subject
Programming / Games, Internet / General
Publication Year
2009
Type
Textbook
Subject Area
Computers
Author
Pat Mcgee, Stephen Cawood
Format
Trade Paperback

Dimensions

Item Height
1.1 in
Item Weight
31.7 Oz
Item Length
9.2 in
Item Width
7.4 in

Additional Product Features

Edition Number
2
Intended Audience
Trade
LCCN
2009-009941
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
794.8/1526
Table Of Content
Chapter 1. Set Up an XNA Development Environment Chapter 2. Developer Basics Chapter 3. Behind the Game Window Chapter 4. 2D Games Chapter 5. Introduction to 3D Graphics Programming Chapter 6. Shaders Chapter 7. Animation Introduction Chapter 8. Character Movement Chapter 9. Texturing Your Game World Chapter 10. Adding Skies and Horizons to Your Levels Chapter 11. Index Buffers Chapter 12. Combining Images for Better Visual Effects Chapter 13. Score Tracking and Game Stats Chapter 14. 3D Models Chapter 15. Vectors Chapter 16. Matrices Chapter 17. Building a Graphics Engine Camera Chapter 18. Collision Detection Chapter 19. Ballistics Chapter 20. Particle Effects Chapter 21. Keyframe Animations Chapter 22. Lighting Chapter 23. Input Devices Chapter 24. Content Pipeline Processors Chapter 25. Terrain with Height Detection Chapter 26. Animated Models Chapter 27. Adding Audio to Your Game Chapter 28. Multiplayer Gaming Chapter 29. Networking Index
Synopsis
A fully updated guide to the latest release of the world's most popular free game development platform, Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices. Create, draw, and update XNA game windows and 3D objects Add dazzling animation and fluid character motion Render photorealistic terrains, landscapes, skies, and horizons Program custom lighting and shading effects using HLSL Integrate sound effects, game dashboards, and stat tracking Work with game cameras, keyframes, sprites, and loaders Design natural collision detection, ballistics, and particle effects Develop, import, and control Quake II models using MilkShape
LC Classification Number
QA76.76.C672

Item description from the seller

About this seller

TopNotch Liquidation LLC

98% positive feedback1.9K items sold

Joined Jun 2020
Usually responds within 24 hours

Detailed seller ratings

Average for the last 12 months
Accurate description
4.8
Reasonable shipping cost
4.5
Shipping speed
5.0
Communication
5.0

Seller feedback (473)

All ratings
Positive
Neutral
Negative
  • f***1 (1432)- Feedback left by buyer.
    Past 6 months
    Verified purchase
    Excellent transaction, fast shipping and great packing. Thank you.
  • o***o (4344)- Feedback left by buyer.
    Past year
    Verified purchase
    A+A+A+A+A+A+A+A+A+ dealer. The poster is exactly as described in the listing. It was very well packaged, and promptly shipped. A+A+A+A+A+A+A+
  • b***1 (492)- Feedback left by buyer.
    Past month
    Verified purchase
    Great top, just as described. Top quality and packaging.
|Listed in category: