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3D Game Development with Unity by Franz Lanzinger Paperback Book
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3D Game Development with Unity by Franz Lanzinger Paperback Book
US $122.72US $122.72
Fri, Jun 06, 02:13 AMFri, Jun 06, 02:13 AM

3D Game Development with Unity by Franz Lanzinger Paperback Book

US $122.72
Condition:
Brand New
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    Last updated on May 06, 2025 04:48:34 PDTView all revisionsView all revisions

    Item specifics

    Condition
    Brand New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the ...
    ISBN-13
    9780367349189
    Book Title
    3D Game Development with Unity
    ISBN
    9780367349189
    Publication Year
    2022
    Type
    Textbook
    Format
    Trade Paperback
    Language
    English
    Subject Area
    Mathematics
    Publication Name
    3d Game Development with Unity
    Author
    Franz Lanzinger
    Publisher
    CRC Press LLC
    Subject
    General
    Number of Pages
    398 Pages

    About this product

    Product Identifiers

    Publisher
    CRC Press LLC
    ISBN-10
    0367349183
    ISBN-13
    9780367349189
    eBay Product ID (ePID)
    26057254497

    Product Key Features

    Subject
    General
    Publication Year
    2022
    Number of Pages
    398 Pages
    Language
    English
    Publication Name
    3d Game Development with Unity
    Type
    Textbook
    Subject Area
    Mathematics
    Author
    Franz Lanzinger
    Format
    Trade Paperback

    Additional Product Features

    LCCN
    2021-045810
    Dewey Edition
    23
    Illustrated
    Yes
    Dewey Decimal
    794.81526
    Synopsis
    This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book combines a practical, step-by-step approach with explanations of the underlying theory that are reinforced with hundreds of screenshots and several larger projects. Building on the knowledge developed in 2D Game Development for Unity, this book uses the Blender software for 3D modelling and texturing, GIMP for 2D art, Audacity for sound effects, and MuseScore for music composition and notation. Readers can follow the step-by-step guides and create an introductory racing game, a 3D maze game, and a 3D FPS adventure game as they progress through the chapters. The book contains numerous color illustrations and online access to easily downloadable game assets, code, and project files. Written to be accessible and easy to follow, this book will be a valuable resource to both beginner and aspiring game developers that want to develop 3D games with Unity. Franz Lanzinger is an independent game developer, author, and pianist. He is the owner of Lanzinger Studio located in Sunnyvale, California. His game development career spans almost 40 years starting with the coin-op classic Crystal Castles at Atari in 1983, continuing with Ms. Pacman and Toobin' for the NES, published by Tengen in 1990. Franz has been an indie game developer since 1991. He worked on SNES Rampart, Championship Pool, and NCAA Final Four Basketball, as well as Gubble for the PC, Mac, and PlayStation. This is Franz's third book about game development. He is currently working on a remaster of Gubble . In his spare time, he is the piano accompanist for the Valley Chorale and the Serendipity Choir. Go to franzlanzinger.com for the latest news about Franz as well as resources for his books.
    LC Classification Number
    QA76.76.C672L36338

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