Dewey Decimal793.73
SynopsisIn this companion volume to the Southlands Worldbook for 5E, players will find dozens of rules options to build characters who hail from this sprawling continent or embark upon adventures set there. From racial traits for catfolk, gnolls, jinnborn, minotaurs, lizardfolk, trollkin, and more; to magic options including hieroglyphs and lotus blossoms; to class options including the Circle of the Desert druid, the aeromancer wizard, the caravan raider rogue, and the paladin's oath of the ancestors; this book is the definitive source for players who want to bring their Southlands characters to life. Rounding out this book's offerings is a section of weapons and items that originate from this storied region., Over the crest of the dune they came, more than two dozen gnolls running fast; our sandship was ready for them-until their aeromancer turned the wind itself against us! This book provides character options well beyond the norm. A dozen playable races and options for the 5th edition of the world's first RPG, including: catfolk, gnolls, jinnborn, lizardfolk, minotaurs, trollkin, and many more. These new options include all-new backgrounds as well, such as the Desert Runner, Servant of the Jinn, and the Siwali Embalmer. Uncover new Southlands subclasses that fit your character, such as: Circle of the Desert druids, Aeromancer wizards, Oath of the Ancestors for paladins, Caravan raider rogues, And many others! Plus new spells, hieroglyph and lotus blossom magic, weapons, armor, and more! The Southlands Player's Guide adds layers of enchantment to any game! As the official companion volume to the Southlands Worldbook for 5E, this book is the definitive source for players who want to bring their southlands characters to life! Book jacket.